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McKelly is the work of collaborative duo, Kate McInnes and Sean Kelly. This Australian based power-house of creativity work in the fields of Illustration and Animation. With a penchant for the provocative, McKelly have a style that can only be described as “Miss Universe meets the Apocalypse.”
"Kate McInnes (aka LoungeKat) uses her stunning vector lines to carve a niche in the world of illustration. Her bright, colourful,and superbly drawn work leaps from the page (or screen, as the case may be…) and captures your attention immediately.Her unique style is infectious and her subjects sensual, you just want to see more, more, more!"
-Melbourne Pixel Magazine
"Beautiful, pretty, divine, lavish, vivid. These are the words you will find your mind spinning towards as you stroll through the Lounge Kat world. Kate McInnes is the mistress behind the wonderful illustrations, which will have any otaku drooling like a Pavlovian creature. Combined like the text from twisted poetry, her recent collaborations with fellow Melbourne artist Bucket ‘o’ Thought are sure to inspire."
-Lost At E Minor
LoungeKat’s work has been exhibited locally and internationally in shows such as Yen magazine’s Curvy, Gimme Shelter, Dex,Plastic Pimps, FreQee, The Colour of Munny and Toy2R’s DIY Bart tour.
Working as a designer and a freelance illustrator you can see her work on custom toys, skateboards, badges, t-shirts, cd covers, greeting cards and limited edition prints.
Did you choose art or did art choose you?
A bit of both, I grew up in a fairly creative family and was drawing from a very early age. I took a break in highschool when I wanted to get into fashion - which I guess is still creative in a way - then by the time I graduated I was creating digital illustrations and it all grew from there.
When you're creating a piece, how do you know you're finished? Over time, do you find yourself wanting to add to a piece or change something?
A piece is finished when it looks balanced, be it minimal or packed full of detail. The key is composition and harmony in the design. If I look back to my older work, I usually pick out all of the flaws, the up side of this is that I must be improving my skills if I can find faults in my own work.
What's your favorite compliment someone has given you about a piece you created? Any harsh criticisms? How do you usually respond?
A fan once said that I looked like the girls I draw, I think it's a bit far fetched but I do pull a mean stare. As for criticism, I once had a forum of amateur magicians say that a deck of cards I produced (with Sean) had "little to no magic value" it was a criticism of the print stock, but also one of the funniest things I've ever read about my work.
Where do you get most of your inspiration? Another artist, tv, friends, family, surroundings?
In the past I have found inspiration online and from people in the same field as me, this just made me compare myself to others too much. Now I like to sketch until I refine a basic idea into something good. I still use reference, but only for technical things like perspective, poses and color schemes.